Jump to content

Omni-Play Basketball

From Wikipedia, the free encyclopedia
Omni-Play Basketball
Developer(s)DesignStar Consultants
Publisher(s)SportTime
Platform(s)Amiga, Commodore 64, DOS
Release1989

Omni-Play Basketball is a 1989 video game published by SportTime.

Gameplay

[edit]

Omni-Play Basketball is a game in which the player can be the coach, general manager, and star player in different game modes as part of a five-on-five full court basketball game.[1]

Reception

[edit]

Michael S. Chaut and Matt Rosenburg reviewed the game for Computer Gaming World, and stated that "The gameplay as well as the real-life aspects of the game seem to be covered completely. Overall, this game is a must for the sports simulation and statistical buff as well as the multi-player game fan. The game also takes into account whether the player is a "joystick jockey" or not and allows a set-up where strategy is the main concern. Considering the expandability factor and the flexibility in game play, SportTime's Omni-Play Basketball is tops!"[1]

Mike Siggins reviewed Omni-Play Basketball for Games International magazine, and gave it 3 stars out of 5, and stated that "It represents a worthwhile purchase for those with a liking for the sport and some skill with arcade-type systems. Don't expect too many thrills though."[2]

Reviews

[edit]

References

[edit]
  1. ^ a b Chaut, Michael S.; Rosenburg, Matt (November 1989). "Smooth As Silk: SportTime's "Omni-Play Basketball"". Computer Gaming World. Vol. 1, no. 65. pp. 28, 62, 64.
  2. ^ Siggins, Mike (December 1989). "Computer Games". Games International (11): 51–52.
  3. ^ "Omni-Play Basketball - Review - allgame". www.allgame.com. Archived from the original on 2014-11-17.
  4. ^ "ACE Magazine Issue 24". September 1989.
  5. ^ "Commodore User Magazine Issue 72". September 1989.
  6. ^ "CVG Magazine Issue 094". September 1989.
[edit]